In Use: With a game like Warframe, you need as many inputs as you can fit to pull off the same tricks you can on the PC. The former changes do not seem to affect much (did not get the chance to use share) and the latter made the controller feel better. I think its usefulness will change based on the game, but I really liked how they implemented it in Warframe.Īside from the shape and touch pad changes, the only other noticeable differences are the start and select buttons being replaced with the options and share buttons, as well as the joysticks being concave. Simply looking at the new PS4 controller, you are liable to notice the giant touch pad. Long gaming sessions on the PS3 will often lead to my wrists aching from the shape of the controller, but the DS4's new shape change seems like it will eliminate that issue. I love this change because it feels much more ergonomic compared to the current Dualshock 3. This controller has a few more changes when compared to the ONE, but they seem to be for the better.Ĭhanges: When picking up the Dualshock 4 controller, the most noticeable difference is that the grip feels thinner. I only got a chance to use the Playstation 4 controller on the port of Warframe. There is a possibility that my disappointment with the controller during KI could have come from a low battery, but my opponent also noticed some input delay and neither of our controllers functioned poorly outside of the fight itself. I was disappointed to find that even the new dpad isn't very fighting game friendly. I know for a fact that it wasn't the game because I had also played KI with a MadCatz stick and it responded perfectly. Input would often be misread or completely left out. When playing KI, the controller was very unresponsive. I had a positive experience with it while playing LocoCycle but a pretty terrible one while playing Killer Instinct. In Use: This controller did not feel radically different from an XBOX 360 controller. It's a nice, subtle change that adds a little flair to certain parts of the game. The rumble features for the controller are now localized in more specific sections. I did not get a chance to use the view button. Menu functions the same as the start button from what I can tell and it doesn't seem like a change in anything more than the name. The start and select buttons have been replaced with a menu and view set. It seems like it would work a bit better with fighting games compared to the 360 controller, but in my experience with it, it doesn't (To be explained.) Instead of being done in the style of the 360 with the circle pad with the arrows sticking out, it's simply just the arrows this time around. Here are my impressions of the new controller:Ĭhanges: What I noticed most was the new dpad. Just this last week, I got a chance to try out LocoCycle and Killer Instinct on the XBOX ONE.
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